package manager
{
	/**
	 *深度管理 
	 * @author SXT
	 */
	public class DepthManager extends BaseManager implements IFram
	{
		public function DepthManager()
		{
			super();
		}
		
		public function updataConfig(level:int):void{
			config =  Game.instance.main.conl[""][""];
		}
		
		public function framUpdata(index:int):void
		{
		}
	}
}